Privacy Policy
Effective October 7, 2026 · Gigahertz Company · En español
Tabocky is a multiplayer table game you play in a web browser. We built it to collect as little as possible: there are no accounts, no ads, no third-party analytics or tracking SDKs, and nothing is ever sold to anyone.
What we collect
To make the game work, we process: a random device key created in your browser (it identifies your game profile — it is not your name, email, or phone number); the display name shown at your table; and your gameplay record (coins earned, items owned and equipped, wins, games, purchase history in game coins). We do not store IP addresses in game profiles, activity records or purchase history, for any player. Our servers see your IP address briefly while you're connected, to deliver the game and limit abuse, and our hosting provider keeps short-lived server logs for security and reliability. Game content is delivered from our own servers — this site makes no third-party requests.
At restaurant tables and test tables
When you play at a partner restaurant's own Tabocky address (for example a link from a table tent) or at a partner test table, everyone plays under a generated table name and we don't ask your age, because nothing collected there needs it: no free-text names, no accounts, no email, and no stored IP addresses.
Children
On the open game at tabocky.com, where players can choose their own display name, we ask your birth month and year once, neutrally, and the answer stays on your device. For players under 13:
• the game assigns a fun generated table name (like "CometFox42") instead of free-text names — you can reroll it anytime;
• their device key is used only to run the game — never for advertising, profiling, or sharing with anyone;
• there is no chat in Tabocky, and coins are earned by playing (no money can be spent at a licensed restaurant table).
How long we keep things
Game profiles that haven't been used for 24 months are automatically deleted. Security logs rotate on a much shorter cycle. If you'd like your profile deleted sooner, contact us with your Player ID (shown in "My profile") and we'll remove it.
What we never do
We don't sell or share personal information. We don't run behavioral advertising. We don't use third-party ad or analytics SDKs. Sponsored content in the game (like a branded ball) is the same for everyone who sees it — it is never targeted using your data.
Restaurants and local content
Some content can be exclusive to a restaurant. If location-based unlocking is ever enabled, the game will ask for your location only when you tap the unlock button, check it once, and immediately discard it — your location is never stored or logged.
Contact
Gigahertz Company · team@gigahertzcompany.com
If we change this policy, we'll update the date at the top. Questions and deletion requests are answered by a human.